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typedef Mesh< SC, LO, GO, NO > | Mesh_Type |
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typedef MeshUnstructured< SC, LO, GO, NO > | MeshUnstr_Type |
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typedef Teuchos::RCP< MeshUnstructured< SC, LO, GO, NO > > | MeshUnstrPtr_Type |
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typedef std::vector< MeshUnstrPtr_Type > | MeshUnstrPtrArray_Type |
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typedef Mesh_Type::CommPtr_Type | CommPtr_Type |
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typedef Mesh_Type::CommConstPtr_Type | CommConstPtr_Type |
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typedef Elements | Elements_Type |
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typedef Teuchos::RCP< Elements_Type > | ElementsPtr_Type |
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typedef SurfaceElements | SurfaceElements_Type |
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typedef Teuchos::RCP< SurfaceElements_Type > | SurfaceElementsPtr_Type |
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typedef EdgeElements | EdgeElements_Type |
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typedef Teuchos::RCP< EdgeElements_Type > | EdgeElementsPtr_Type |
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typedef MeshInterface< SC, LO, GO, NO > | MeshInterface_Type |
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typedef Teuchos::RCP< MeshInterface_Type > | MeshInterfacePtr_Type |
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typedef Map< LO, GO, NO > | Map_Type |
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typedef Map_Type::MapPtr_Type | MapPtr_Type |
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typedef Map_Type::MapConstPtr_Type | MapConstPtr_Type |
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typedef MultiVector< SC, LO, GO, NO > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef MultiVector< LO, LO, GO, NO > | MultiVectorLO_Type |
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typedef Teuchos::RCP< MultiVectorLO_Type > | MultiVectorLOPtr_Type |
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typedef MultiVector< GO, LO, GO, NO > | MultiVectorGO_Type |
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typedef Teuchos::RCP< MultiVectorGO_Type > | MultiVectorGOPtr_Type |
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typedef Teuchos::RCP< const MultiVector_Type > | MultiVectorPtrConst_Type |
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typedef Teuchos::OrdinalTraits< LO > | OTLO |
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typedef Matrix< SC, LO, GO, NO > | Matrix_Type |
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typedef Teuchos::RCP< Matrix_Type > | MatrixPtr_Type |
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typedef Mesh< default_sc, default_lo, default_go, default_no > | Mesh_Type |
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typedef Teuchos::RCP< MeshUnstructured< default_sc, default_lo, default_go, default_no > > | MeshUnstrPtr_Type |
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typedef Teuchos::RCP< Mesh_Type > | MeshPtr_Type |
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typedef std::vector< MeshUnstrPtr_Type > | MeshUnstrPtrArray_Type |
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typedef Mesh_Type::CommPtr_Type | CommPtr_Type |
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typedef Mesh_Type::CommConstPtr_Type | CommConstPtr_Type |
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typedef Mesh_Type::Elements_Type | Elements_Type |
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typedef Mesh_Type::ElementsPtr_Type | ElementsPtr_Type |
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typedef EdgeElements | EdgeElements_Type |
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typedef Teuchos::RCP< EdgeElements_Type > | EdgeElementsPtr_Type |
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typedef SurfaceElements | SurfaceElements_Type |
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typedef Teuchos::RCP< SurfaceElements_Type > | SurfaceElementsPtr_Type |
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typedef MeshInterface< default_sc, default_lo, default_go, default_no > | MeshInterface_Type |
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typedef Teuchos::RCP< MeshInterface_Type > | MeshInterfacePtr_Type |
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typedef Map< default_lo, default_go, default_no > | Map_Type |
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typedef Map_Type::MapPtr_Type | MapPtr_Type |
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typedef Map_Type::MapConstPtr_Type | MapConstPtr_Type |
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typedef Teuchos::OrdinalTraits< default_lo > | OTLO |
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typedef MultiVector< default_sc, default_lo, default_go, default_no > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef MultiVector< default_lo, default_lo, default_go, default_no > | MultiVectorLO_Type |
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typedef Teuchos::RCP< MultiVectorLO_Type > | MultiVectorLOPtr_Type |
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typedef Teuchos::RCP< const MultiVector_Type > | MultiVectorPtrConst_Type |
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typedef Matrix< default_sc, default_lo, default_go, default_no > | Matrix_Type |
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typedef Teuchos::RCP< Matrix_Type > | MatrixPtr_Type |
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typedef Elements | Elements_Type |
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typedef FiniteElement | FiniteElement_Type |
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typedef Teuchos::RCP< FiniteElement_Type > | FiniteElementPtr_Type |
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typedef Teuchos::RCP< Elements_Type > | ElementsPtr_Type |
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typedef Teuchos::RCP< Mesh > | Mesh_ptr_Type |
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typedef Teuchos::RCP< Teuchos::Comm< int > > | CommPtr_Type |
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typedef Teuchos::RCP< const Teuchos::Comm< int > > | CommConstPtr_Type |
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typedef const CommConstPtr_Type | CommConstPtrConst_Type |
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typedef Map< default_lo, default_go, default_no > | Map_Type |
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typedef Teuchos::RCP< Map_Type > | MapPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtrConst_Type |
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typedef MultiVector< default_sc, default_lo, default_go, default_no > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef AABBTree< default_sc, default_lo, default_go, default_no > | AABBTree_Type |
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typedef Teuchos::RCP< AABBTree_Type > | AABBTreePtr_Type |
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| | RefinementFactory (CommConstPtr_Type comm, int volumeID=10) |
| | Initiating RefinementFactory via MeshUnstructured.
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| | RefinementFactory (CommConstPtr_Type comm, int volumeID, ParameterListPtr_Type parameterListAll) |
| | Initiating RefinementFactory via MeshUnstructured with additional information for mesh refinement.
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| void | refineMesh (MeshUnstrPtr_Type meshP1, int iteration, MeshUnstrPtr_Type outputMesh, std::string refinementMode) |
| | Main function of RefinementFactory, performs one complete mesh refinement, according to red-green refinement (Verfuerth) or tetrahedral grid refinement (Bey).
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| void | refineRegular (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int i, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | 2D and 3D regular refinement. Chosen by error estimator or otherwise elements are refined regular by connecting edge midpoints.
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| void | refineGreen (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int i) |
| | 2D green refinement: refining the element according to green scheme - connecting node on refined edge with the opposite node.
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| void | refineBlue (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int i) |
| | 2D blue refinement: refining element according to blue refinement scheme - connecting nodes of shorter edge with midpoint of longer tagged edge and connect that with opposite corner
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| void | refineRed (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int i) |
| | 2D red refinement: refining the element red by connecting all tagged edges midpoints. one element is refined into 4.
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| void | refineType1 (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElement, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | 3D Type(1) refinement as defined in "Tetrahedral Grid Refinement" by J. Bey 'Algorithm Regular Refinement' in Computing, Springer Verlag 1955
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| void | refineType2 (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElement, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | 3D Type(2) refinement as defined in "Tetrahedral Grid Refinement" by J. Bey 'Algorithm Regular Refinement' in Computing, Springer Verlag 1955
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| void | refineType3 (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElement, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | 3D Type(3) refinement as defined in "Tetrahedral Grid Refinement" by J. Bey 'Algorithm Regular Refinement' in Computing, Springer Verlag 1955
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| void | refineType4 (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElement, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | 3D Type(4) refinement as defined in "Tetrahedral Grid Refinement" by J. Bey 'Algorithm Regular Refinement' in Computing, Springer Verlag 1955
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| void | addMidpoint (EdgeElementsPtr_Type edgeElements, int i) |
| | Adding a Midpoint on an edge.
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| int | determineLongestEdge (EdgeElementsPtr_Type edgeElements, vec_int_Type edgeVec, vec2D_dbl_ptr_Type points) |
| | Eetermine longest edge in triangle.
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| void | buildEdgeMap (MapConstPtr_Type mapGlobalProc, MapConstPtr_Type mapProc) |
| | Building edgeMap after refinement.
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| void | buildNodeMap (EdgeElementsPtr_Type edgeElements, MapConstPtr_Type mapGlobalProc, MapConstPtr_Type mapProc, int newPoints, int newPointsRepeated) |
| | Building nodemap after refinement.
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| void | updateElementsOfEdgesLocalAndGlobal (int maxRank, MapConstPtr_Type edgeMap) |
| | Updating ElementsOfEdgesLocal and ElementsOfEdgesGlobal.
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void | updateElementsOfSurfaceLocalAndGlobal (EdgeElementsPtr_Type edgeElements) |
| vec_bool_Type | checkInterfaceSurface (EdgeElementsPtr_Type edgeElements, vec_int_Type originFlag, vec_int_Type edgeNumbers, int indexElement) |
| | Checking if surfaces are part of the interface. Done by checking if all edges of a triangle are part of the interface and if both elements connected to the surface are on different processors.
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| void | refinementRestrictions (MeshUnstrPtr_Type meshP1, ElementsPtr_Type elements, EdgeElementsPtr_Type edgeElements, SurfaceElementsPtr_Type surfaceTriangleElements, int &newPoints, int &newPointsCommon, vec_GO_Type &globalInterfaceIDsTagged, MapConstPtr_Type mapInterfaceEdges, int &newElements) |
| | Refinement Restrictions.
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| void | refineMeshRegIreg (ElementsPtr_Type elements, EdgeElementsPtr_Type edgeElements, int &newElements, MapConstPtr_Type edgeMap, SurfaceElementsPtr_Type surfaceTriangleElements) |
| | Refinement performed according to the set of rules determined by Bey or Verfürth.
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| void | buildSurfaceTriangleElements (ElementsPtr_Type elements, EdgeElementsPtr_Type edgeElements, SurfaceElementsPtr_Type surfaceTriangleElements, MapConstPtr_Type edgeMap, MapConstPtr_Type elementMap) |
| | Building surface triangle elements, as they are not originally part of the mesh information provided by mesh partitioner.
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void | setErrorEstimate (vec_dbl_Type errorElements) |
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vec_dbl_Type | getErrorEstimate () |
| void | bisectEdges (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElement, SurfaceElementsPtr_Type surfaceTriangleElements, std::string mode="default") |
| | 2D and 3D that bisects the edges of tagged Elements. Chosen by error estimator or otherwise elements are refined regular by connecting edge midpoints.
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| void | bisectElement3 (EdgeElementsPtr_Type edgeElements, ElementsPtr_Type elements, int indexElementp) |
| | 2D refinement by bisection of tagged Elements with three tagged Edges.
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| void | buildP2ofP1MeshEdge (MeshUnstrPtr_Type meshP1) |
| | Function to build a P2 mesh of a P1 mesh.
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| void | setP2SurfaceElements (MeshUnstrPtr_Type meshP1) |
| | Adding the correct surface subelement to the new P2 Elements based on the P1 subelements.
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| void | setSurfaceP2 (FiniteElement &feP2, const FiniteElement &surfFeP1, const vec2D_int_Type &surfacePermutation, int dim) |
| | Helper function for setP2SurfaceElements. Adds the correct nodes to the meshP1 subelements. Based on sorted Elements.
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| void | addSurfaceP2Nodes (FiniteElement &feP2, const FiniteElement &surfFeP1, const vec2D_int_Type &surfacePermutation, int dim) |
| | Helper function for setP2SurfaceElements. Adds the correct nodes to the meshP1 subelements. Based on unsorted elements. Different approach than above. Based on edge Midpoints.
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vec_int_Type | reorderP2SurfaceIndices (vec_int_Type &additionalP2IDs, vec_int_Type &index, bool track=false) |
| | Depending on the sorting of P1 surface nodes we have to adjust the new ordering of P2 edge midpoints for surfaces in 3D.
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void | getLocalSurfaceIndices (vec2D_int_Type &surfacePermutation, int surfaceElementOrder) |
| | Get local Surface Indices.
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void | getEdgeCombinations (vec2D_int_Type &edgeCombinations) |
| | Get edge combinations.
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| void | determinePositionInElementP2 (vec_int_Type &positions, vec_GO_Type &elementsGlobalOfEdge, default_lo p1ID, default_lo p2ID, MeshUnstrPtr_Type meshP1) |
| | Determine position of new P2 node in element, as all elements should follow the same structure.
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| int | determineFlagP2 (FiniteElement &fe, default_lo p1ID, default_lo p2ID, vec2D_int_Type &permutation) |
| | Essentially determine flag of an edge. Thus determine P2 Flag for building P2 mesh.
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void | getTriangles (int vertex1ID, int vertex2ID, vec_int_Type &vertices3ID) |
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SurfaceElementsPtr_Type | getSurfaceTriangleElements () |
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void | findSurfaces (const vec_int_Type &elementNodeList, vec_int_Type numbering, vec2D_int_Type &localSurfaceNodeList_vec, vec_int_Type &locSurfaces, bool critical=false) |
| void | findEdges (const vec_int_Type &elementNodeList, vec_int_Type numbering, vec2D_int_Type &localEdgeNodeList_vec, vec_int_Type &locEdges) |
| | Determine which edges belong to an element.
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| MeshInterfacePtr_Type | getMeshInterface () |
| | Get mesh interface.
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void | buildMeshInterfaceParallelAndDistance (MeshUnstrPtr_Type mesh, vec_int_Type flag_vec, vec_dbl_ptr_Type &distancesToInterface) |
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void | partitionInterface () |
| void | setEdgeElements (EdgeElementsPtr_Type edgeElements) |
| | setEdgeElements with external edges
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| EdgeElementsPtr_Type | getEdgeElements () |
| | Get EdgeElements.
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| ElementsPtr_Type | getSurfaceEdgeElements () |
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void | readMeshSize () |
| | Reading mesh size.
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| void | readMeshEntity (std::string entityType) |
| | Reading the .mesh files entities.
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void | setMeshFileName (std::string meshFileName, std::string delimiter) |
| | Set the .mesh file name.
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| int | getNumGlobalNodes () |
| | Get global number of nodes.
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| void | assignEdgeFlags () |
| | Assigning flags to all edges.
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void | buildEdgeMap () |
| | Building an edgemap from scratch when edges are already distributed parallel.
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| void | exportMesh (MapConstPtr_Type mapUnique, MapConstPtr_Type mapRep, bool exportEdges=false, bool exportSurface=false, std::string meshName="export.mesh") |
| | Exporting Mesh as .mesh file. For most detailed export we also write surfaces and edges. This can be useful/necessary.
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void | exportNodeFlags () |
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void | exportElementFlags () |
| void | deleteData () |
| void | setParameterList (ParameterListPtr_Type &pL) |
| | Setting input parameterlist to be parameterlist here.
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| ParameterListConstPtr_Type | getParameterList () const |
| | Getter for paramaeterlist that is set here.
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| vec_int_ptr_Type | getElementsFlag () const |
| | Getter for element flags.
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| MapConstPtr_Type | getMapUnique () const |
| | Getter for unique node map.
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| MapConstPtr_Type | getMapRepeated () const |
| | Getter for repeated node mal.
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| MapConstPtr_Type | getElementMap () const |
| | Getter for element map.
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| MapConstPtr_Type | getEdgeMap () |
| | Getter for edge map.
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| vec2D_dbl_ptr_Type | getPointsRepeated () const |
| | getter for list of repeated points with x,y,z coordinates in each row
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| vec2D_dbl_ptr_Type | getPointsUnique () const |
| | getter for list of unique points with x,y,z coordinates in each row
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| vec_int_ptr_Type | getBCFlagRepeated () const |
| | Getter for flags corresponting to repeated points.
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| vec_int_ptr_Type | getBCFlagUnique () const |
| | Getter for flags corresponting to unique points.
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| ElementsPtr_Type | getElementsC () |
| | Returns element list as c-object.
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| ElementsPtr_Type | getSurfaceElements () |
| | Getter for surface elements. Probably set in mesh partitioner. They are generally the dim-1 surface elements.
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| int | getDimension () |
| default_go | getNumElementsGlobal () |
| | Global number of elements.
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| default_lo | getNumElements () |
| | Local number of elements.
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| default_lo | getNumPoints (std::string type="Unique") |
| | Get local (LO) number of points either in unique or repeated version.
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| int | getOrderElement () |
| CommConstPtrConst_Type | getComm () |
| | Communicator object.
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| int | setStructuredMeshFlags (int flags) |
| | This is done in meshStructured. Maybe we should move it here or delete this.
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| void | setElementFlags (std::string type="") |
| | Something for TPM. Can be deprecated soon.
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void | setReferenceConfiguration () |
| | Setting current coordinates as reference configuration. Should only be called once :D.
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| void | moveMesh (MultiVectorPtr_Type displacementUnique, MultiVectorPtr_Type displacementRepeated) |
| | Moving mesh according to displacement based on reference configuration.
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| int | getSurfaceElementOrder () |
| | Get SurfaceElement order.
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| int | getEdgeElementOrder () |
| | Get EdgeElement order.
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void | create_AABBTree () |
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vec_int_ptr_Type | findElemsForPoints (vec2D_dbl_ptr_Type query_points) |
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vec_dbl_Type | getBaryCoords (vec_dbl_Type point, int element) |
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bool | isPointInElem (vec_dbl_Type point, int element) |
| tuple_intint_Type | getRankRange () const |
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void | deleteSurfaceElements () |
| | Deleting surface elements, called after reading input mesh.
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void | correctNormalDirections () |
| | Correcting the normal direction of all surface normals set as subelements of volume elements to be outward normals.
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void | correctElementOrientation () |
| | Correct the element orientation of all elements to have positive volume / det when doint transformation.
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vec2D_int_ptr_Type | getElements () |
| | Returns elements as a vector type contrary to the C-object list.
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