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typedef Mesh< SC, LO, GO, NO > | Mesh_Type |
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typedef Mesh_Type::CommPtr_Type | CommPtr_Type |
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typedef Mesh_Type::CommConstPtrConst_Type | CommConstPtrConst_Type |
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typedef Mesh_Type::Map_Type | Map_Type |
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typedef Mesh_Type::MapPtr_Type | MapPtr_Type |
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typedef Mesh_Type::ElementsPtr_Type | ElementsPtr_Type |
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typedef Teuchos::RCP< MeshStructured< SC, LO, GO, NO > > | MeshStrPtr_Type |
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typedef Elements | Elements_Type |
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typedef FiniteElement | FiniteElement_Type |
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typedef Teuchos::RCP< FiniteElement_Type > | FiniteElementPtr_Type |
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typedef Teuchos::RCP< Elements_Type > | ElementsPtr_Type |
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typedef Teuchos::RCP< Mesh > | Mesh_ptr_Type |
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typedef Teuchos::RCP< Teuchos::Comm< int > > | CommPtr_Type |
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typedef Teuchos::RCP< const Teuchos::Comm< int > > | CommConstPtr_Type |
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typedef const CommConstPtr_Type | CommConstPtrConst_Type |
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typedef Map< default_lo, default_go, default_no > | Map_Type |
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typedef Teuchos::RCP< Map_Type > | MapPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtrConst_Type |
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typedef MultiVector< default_sc, default_lo, default_go, default_no > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef AABBTree< default_sc, default_lo, default_go, default_no > | AABBTree_Type |
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typedef Teuchos::RCP< AABBTree_Type > | AABBTreePtr_Type |
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| MeshStructured (CommConstPtrConst_Type &comm) |
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void | setGeometry2DRectangle (std::vector< double > coordinates, double l, double h) |
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void | setGeometry3DBox (std::vector< double > coordinates, double l, double w, double h) |
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void | buildMesh2D (std::string FEType, int N, int M, int numProcsCoarseSolve=0) |
| Building a general 2D rectangular mesh with the lenght and height as defined per 'setGeomerty2DRectangle'. Called by Domain class and different discretizations for 2D mesh are called within this functions.
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void | buildMesh3D (std::string FEType, int N, int M, int numProcsCoarseSolve=0) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox'. Called by Domain class and different discretizations for 3D mesh are called within this functions.
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void | buildMesh3D5Elements (std::string FEType, int N, int M, int numProcsCoarseSolve) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox'. Called by Domain class. Only P2 discretization available. Subcubes are build with 5 elements.
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void | buildMesh2DBFS (std::string FEType, int N, int M, int numProcsCoarseSolve=0) |
| Building 2D backward facing step geometry with the lenght and height as defined per 'setGeomerty2DRectangle'. Called by Domain class and different discretizations for 2D mesh are called within this functions.
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void | buildMesh3DBFS (std::string FEType, int N, int M, int numProcsCoarseSolve=0) |
| Building general 3D backward facing step with length, width and height as defines by 'setGeometry3DBox'. Called by Domain class and different discretizations for 3D mesh are called within this functions.
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void | buildP1_Disc_Q2_3DBFS (int N, int M, int numProcsCoarseSolve) |
| Building general 3D backward facing step with length, width and height as defines by 'setGeometry3DBox' with Q2-P1 discontinous discretization.
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void | buildP1_Disc_Q2_3DCube (int N, int M, int numProcsCoarseSolve) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox' with Q2-P1 discontinous discretization.
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void | build3DQ1Cube (int N, int M, int numProcsCoarseSolve) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox' with Q1 discretization.
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void | build3DQ2Cube (int N, int M, int numProcsCoarseSolve) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox' with Q2 discretization.
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void | build3DQ2_20Cube (int N, int M, int numProcsCoarseSolve) |
| Building general 3D cuboid with length, width and height as defines by 'setGeometry3DBox' with Q2 discretization and 20?
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void | build3DQ1BFS (int N, int M, int numProcsCoarseSolve) |
| Building general 3D backward facing step with length, width and height as defines by 'setGeometry3DBox' with Q1 discretization.
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void | build3DQ2BFS (int N, int M, int numProcsCoarseSolve) |
| Building general 3D backward facing step with length, width and height as defines by 'setGeometry3DBox' with Q2 discretization.
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void | setRankRange (int numProcsCoarseSolve) |
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void | buildElementsClass (vec2D_int_ptr_Type elements, vec_int_ptr_Type elementFlag=Teuchos::null) |
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void | buildSurfaceLinesSquare () |
| Building suface lines aka edges. Empty.
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GO | globalID_Q2_20Cube (int r, int s, int t, int &rr, int off_x, int off_y, int off_z, int M, int N, GO nmbPoints_oneDirFull, GO nmbPoints_oneDirMid) |
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void | setStructuredMeshFlags (int flagsOption, std::string FEType="P1") |
| Setting corresponding flags to structured mesh depending on underlying problem. Rectangles/Cuboids are treated as 'fluid geometrys' with inflow and outflow surface.
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void | buildElementMap () |
| Building element map.
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void | buildSurfaces (int flagsOption, std::string FEType) |
| Building surfaces. This is useful for structural problems. Each surface gets another flag. Corresponds to flag option 3.
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void | flipSurface (vec_int_Type &surfaceElements_vec) |
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| Mesh (CommConstPtrConst_Type &comm) |
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void | deleteData () |
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void | setParameterList (ParameterListPtr_Type &pL) |
| Setting input parameterlist to be parameterlist here.
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ParameterListConstPtr_Type | getParameterList () const |
| Getter for paramaeterlist that is set here.
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vec_int_ptr_Type | getElementsFlag () const |
| Getter for element flags.
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MapConstPtr_Type | getMapUnique () const |
| Getter for unique node map.
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MapConstPtr_Type | getMapRepeated () const |
| Getter for repeated node mal.
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MapConstPtr_Type | getElementMap () const |
| Getter for element map.
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MapConstPtr_Type | getEdgeMap () |
| Getter for edge map.
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vec2D_dbl_ptr_Type | getPointsRepeated () const |
| getter for list of repeated points with x,y,z coordinates in each row
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vec2D_dbl_ptr_Type | getPointsUnique () const |
| getter for list of unique points with x,y,z coordinates in each row
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vec_int_ptr_Type | getBCFlagRepeated () const |
| Getter for flags corresponting to repeated points.
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vec_int_ptr_Type | getBCFlagUnique () const |
| Getter for flags corresponting to unique points.
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ElementsPtr_Type | getElementsC () |
| Returns element list as c-object.
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ElementsPtr_Type | getSurfaceElements () |
| Getter for surface elements. Probably set in mesh partitioner. They are generally the dim-1 surface elements.
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int | getDimension () |
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default_go | getNumElementsGlobal () |
| Global number of elements.
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default_lo | getNumElements () |
| Local number of elements.
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default_lo | getNumPoints (std::string type="Unique") |
| Get local (LO) number of points either in unique or repeated version.
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int | getOrderElement () |
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CommConstPtrConst_Type | getComm () |
| Communicator object.
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int | setStructuredMeshFlags (int flags) |
| This is done in meshStructured. Maybe we should move it here or delete this.
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void | setElementFlags (std::string type="") |
| Something for TPM. Can be deprecated soon.
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void | setReferenceConfiguration () |
| Setting current coordinates as reference configuration. Should only be called once :D.
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void | moveMesh (MultiVectorPtr_Type displacementUnique, MultiVectorPtr_Type displacementRepeated) |
| Moving mesh according to displacement based on reference configuration.
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int | getSurfaceElementOrder () |
| Get SurfaceElement order.
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int | getEdgeElementOrder () |
| Get EdgeElement order.
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void | create_AABBTree () |
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vec_int_ptr_Type | findElemsForPoints (vec2D_dbl_ptr_Type query_points) |
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vec_dbl_Type | getBaryCoords (vec_dbl_Type point, int element) |
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bool | isPointInElem (vec_dbl_Type point, int element) |
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tuple_intint_Type | getRankRange () const |
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void | deleteSurfaceElements () |
| Deleting surface elements, called after reading input mesh.
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void | correctNormalDirections () |
| Correcting the normal direction of all surface normals set as subelements of volume elements to be outward normals.
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void | correctElementOrientation () |
| Correct the element orientation of all elements to have positive volume / det when doint transformation.
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vec2D_int_ptr_Type | getElements () |
| Returns elements as a vector type contrary to the C-object list.
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